World Creation & Developer Fees
All BrickVerse games run on shared servers by default. These servers are completely free to use and are automatically used when a player joins your game — no setup required.
This system works similarly to other large game platforms: when someone presses Play, BrickVerse finds an available shared server and starts your game session there.
Key Things to Know
Shared servers are always free
Any developer’s game can run on them
Servers are automatically assigned when players join
Availability may be limited during peak usage
Performance may vary compared to dedicated servers
Because these servers are shared across the entire platform, you might occasionally experience:
Slower startup times
Slightly lower performance during high demand
But for most games — especially during development or with smaller player counts — shared servers work great.
Dedicated BrickCloud Servers (Optional Upgrade)
Dedicated servers are not required to run your game. Instead, they are an optional upgrade for developers who want guaranteed resources and higher performance.
When you purchase BrickCloud servers:
Those servers are reserved only for your universe
Your game sessions will prioritize your dedicated servers first
You get more consistent performance and availability
This is ideal for:
High player counts
Competitive or fast-paced games
Games with heavy scripts or complex systems
Developers who want maximum reliability
If no dedicated servers are available, your game can still fall back to shared servers (if enabled).
Simple Comparison
Cost
Free
Paid
Reserved for your game
❌ No
✅ Yes
Availability
Limited pool
Guaranteed for your universe
Performance
Variable
More consistent
Setup required
None
Deployment required
In short: Shared servers power the entire platform and are free for everyone. Dedicated BrickCloud servers are just there if you want your own guaranteed slice of infrastructure.
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